| Era |
Level |
Name |
Description |
Category |
| |
1 |
Throw Stone |
Strikes your target with an unseen force, causing 1 damage. |
|
| |
10 |
Focused Will Discipline |
Focuses the energy of your will to heal your wounds. Any aggressive action you take will break your concentration. |
Disciplines (Timer 4) |
| |
20 |
Sneak Attack |
You take careful aim at your opponent, causing your next backstab to never miss and cause greater damage. You may only prepare for a sneak attack after being hidden for a few seconds. Once visible you must attack quickly or else lose your advantage. |
Combat Abilities (Techniques) |
| |
30 |
Resistant Discipline |
Focuses your will, increasing your resistances for a short time. |
Disciplines (Timer 4) |
| |
40 |
Fearless Discipline |
Strengthens your resolve, rendering you immune to fear. |
Disciplines (Timer 4) |
| |
52 |
Thief's Vengeance |
You take careful aim at your opponent, causing your next backstab to never miss and cause greater damage. You may only prepare for a sneak attack after being hidden for a few seconds. Once visible you must attack quickly or else lose your advantage. |
Combat Abilities (Techniques) |
| |
53 |
Counterattack Discipline |
Allows you to perfectly time your counter attacks, riposting every incoming blow. |
Disciplines (Timer 1) |
| |
54 |
Deadeye Discipline |
Focuses your vision on you opponent, vastly increasing your hit rate. |
Disciplines (Timer 3) |
| |
55 |
Nimble Discipline |
Increases your combat reflexes, allowing you to avoid most attacks. |
Disciplines (Timer 1) |
| |
57 |
Kinesthetics Discipline |
Increases your combat sense, allowing you to dual wield and double attack every round. |
Disciplines (Timer 2) |
| |
58 |
Blinding Speed Discipline |
Focuses energy into your arms, increasing your attack speed. |
Disciplines (Timer 3) |
| |
59 |
Duelist Discipline |
Increase the damage done by all of your melee attacks. |
Disciplines (Timer 2) |
| |
61 |
Rogue's Ploy |
Distracts your target for a moment, preventing them from taking any action momentarily. |
Combat Abilities (Enthrall) |
| |
61 |
Weapon Affinity Discipline |
Your weapon becomes an extension of your body, greatly increasing the rate at which it's combat effects will be triggered. |
Disciplines (Timer 4) |
| |
63 |
Deadly Precision Discipline |
Greatly increases you chances of hitting your target. |
Disciplines (Timer 3) |
| |
63 |
Healing Will Discipline |
Focuses the power of your will to heal your wounds. |
Disciplines (Timer 4) |
| |
63 |
Assassin's Strike |
You take careful aim at your opponent, causing your next backstab to never miss and cause greater damage. You may only prepare for a sneak attack after being hidden for a few seconds. Once visible you must attack quickly or else lose your advantage. |
Combat Abilities (Techniques) |
| |
65 |
Ancient: Chaos Strike |
You take careful aim at your opponent, causing your next backstab to never miss and cause greater damage. You may only prepare for a sneak attack after being hidden for a few seconds. Once visible you must attack quickly or else lose your advantage. |
Combat Abilities (Techniques) |
| |
65 |
Kyv Strike |
You take careful aim at your opponent, causing your next backstab to never miss and cause greater damage. You may only prepare for a sneak attack after being hidden for a few seconds. Once visible you must attack quickly or else lose your advantage. |
Combat Abilities (Techniques) |
| |
65 |
Twisted Chance Discipline |
Causes you to fall into a battle trance, increasing your chance to hit, chance to critical, as well as your dual wield and double attack chances. |
Disciplines (Timer 2) |
 |
66 |
Imperceptible Discipline |
Focuses your energy to imbue your attacks with a strike that causes your opponent to forget some of the damage you have done to them. |
Disciplines (Timer 4) |
 |
68 |
Deadly Aim Discipline |
Increases your throwing damage and imbues your throwing attacks with a poisonous effect. |
Disciplines (Timer 6) |
 |
69 |
Assassin's Feint |
Distracts your target for a moment, preventing them from taking any action for momentarily. |
Combat Abilities (Enthrall) |
 |
69 |
Daggerfall |
You take careful aim at your opponent, causing your next backstab to never miss and cause greater damage. You may only prepare for a sneak attack after being hidden for a few seconds. Once visible you must attack quickly or else lose your advantage. |
Combat Abilities (Techniques) |
 |
70 |
Razorarc |
|
Combat Abilities (Techniques) |
 |
70 |
Frenzied Stabbing Discipline |
Focuses your energy to substantially increase how often you can backstab. |
Disciplines (Timer 5) |