| Level |
Name |
Description |
Category |
| 1 |
Throw Stone |
Strikes your target with an unseen force, causing 1 damage. |
|
| 10 |
Focused Will Discipline |
Focuses the energy of your will to heal your wounds. Any aggressive action you take will break your concentration. |
Disciplines (Timer 4) |
| 20 |
Dragon Strike |
Performs an attack that causes your opponent to bleed internally, doing some damage initially and then subsequent damage from blood loss. |
Techniques (Offensive) (Special) |
| 22 |
Leg Sweep |
Causes your opponent to fall to the ground, preventing them from moving for a short time. |
Techniques (Offensive) (Special) |
| 25 |
Nerve Strike |
Deadens one of your opponents nerves, lowering their chance to dual wield. |
Techniques (Special) (Fumble) |
| 27 |
Wind of Force |
Creates a sudden wind that causes your opponent to stumble towards you. |
Techniques (Offensive) (Special) |
| 30 |
Rapid Jab |
Allows you to perform several successive attacks against your opponent. |
Techniques (Offensive) (Special) |
| 30 |
Grapple |
Strikes one of your opponent's muscles, lowering their avoidance rate. |
Techniques (Special) (Fumble) |
| 30 |
Resistant Discipline |
Focuses your will, increasing your resistances for a short time. |
Disciplines (Timer 4) |
| 32 |
Whirlwind Kick |
You perform a series of flying kicks that strikes all opponents in a small area around you. |
Techniques (Offensive) (Special) |
| 35 |
Ton Po's Defense |
The technique of Ton Po allows you an increased chance to block. |
Techniques (Defensive) (Fumble) |
| 35 |
Phantom Zephyr |
Seeds an illusion in your target's mind, allowing you distract them for a short period of time. This ability works on creatures up to level 5. |
Combat Abilities (Techniques) |
| 37 |
Quick Feet |
Your feet take on new speed, allowing you an increased chance to avoid attacks. |
Techniques (Defensive) (Fumble) |
| 40 |
Tranquil Force |
Bathes your body in a tranquil aura, sometimes removing a detrimental spell effect. |
Techniques (Defensive) (Fumble) |
| 40 |
Fearless Discipline |
Strengthens your resolve, rendering you immune to fear. |
Disciplines (Timer 4) |
| 42 |
Armor Crush |
Exposes the weaknesses in your opponents armor, allowing increased damage with crushing weapons. |
Techniques (Special) (Fumble) |
| 45 |
Overwhelm |
Exposes the weaknesses in your opponents form, allowing you to strike through their defenses. |
Techniques (Offensive) (Special) |
| 47 |
Focused Aura |
Focuses your aura, allowing you to avoid some detrimental spells. |
Techniques (Defensive) (Fumble) |
| 50 |
Phantom Wind |
Seeds an illusion in your target's mind, allowing you distract them for a short period of time. This ability works on creatures up to level 5. |
Combat Abilities (Techniques) |
| 50 |
Nerve Spasm |
Causes a nerve in your opponent's body to spasm, lowering their attack rate. |
Techniques (Special) (Fumble) |
| 51 |
Stonestance Discipline |
Joins your body with the strength of the earth, causing you to take greatly decreased melee damage. |
Disciplines (Timer 1) |
| 52 |
Thunderkick |
Allows you to perform an extra flying kick. |
Techniques (Offensive) (Special) |
| 52 |
Thunderkick Discipline |
Focuses energy into your feet, allowing you to perform an especially powerful flying kick. |
Disciplines (Timer 3) |
| 53 |
Whirlwind Discipline |
Heightens your combat instincts, allowing you to riposte every attack. |
Disciplines (Timer 1) |
| 54 |
Voiddance Discipline |
Focuses your combat reflexes, allowing you to avoid melee attacks. |
Disciplines (Timer 1) |
| 55 |
Pain Strike |
Strikes your opponent's pressure points, briefly stunning them and causing great pain. |
Techniques (Special) (Fumble) |
| 56 |
Innerflame Discipline |
Fills your body with energy, causing your attacks to do greatly improved damage. |
Disciplines (Timer 2) |
| 57 |
Phantom Echo |
Seeds an illusion in your target's mind, allowing you distract them for a short period of time. This ability works on creatures up to level 5. |
Combat Abilities (Techniques) |
| 57 |
Master's Fury |
Consumes your body in the fury of the master, increasing your attack rate while also increasing the damage done to you. |
Techniques (Fumble) |
| 57 |
Hundred Fists Discipline |
Increases your hands speed, allowing you an increased attack rate and damage. |
Disciplines (Timer 2) |
| 59 |
Silentfist Discipline |
Focuses your rage into your hands, allowing you to perform an especially powerful dragon punch. |
Disciplines (Timer 3) |
| 60 |
Ashenhand |
Allows you to perform an extra melee strike. |
Techniques (Offensive) (Special) |
| 60 |
Ashenhand Discipline |
Focuses energy into your hands, allowing you to perform an especially powerful eagle strike |
Disciplines (Timer 3) |
| 61 |
Leopard Claw |
Infuses your body with the power of the leopard, causing your next attack to do extra magical damage. |
Combat Abilities (Direct Damage ) |
| 61 |
Planeswalk Discipline |
Allows incredibly freedom of movement, increasing your movement speed. |
Disciplines (Timer 4) |
| 62 |
Aura of Speed |
Empowers your party with an aura of speed, increasing their attack rate. |
Techniques (Fumble) |
| 63 |
Speed Focus Discipline |
Focuses energy into your arms, increasing your attack speed. |
Disciplines (Timer 2) |
| 63 |
Healing Will Discipline |
Focuses the power of your will to heal your wounds. |
Disciplines (Timer 4) |
| 64 |
Phantom Call |
Seeds an illusion in your target's mind, allowing you distract them for a short period of time. This ability works on creatures up to level 5. |
Combat Abilities (Techniques) |
| 65 |
Ancient: Phantom Chaos |
Seeds an illusion in your target's mind, allowing you distract them for a short period of time. This ability works on creatures up to level 5. |
Combat Abilities (Techniques) |
| 65 |
Phantom Shadow |
Seeds an illusion in your target's mind, allowing you distract them for a short period of time. This ability works on creatures up to level 5. |
Combat Abilities (Techniques) |
| 65 |
Earthwalk Discipline |
Joins your body with the strength of the earth, causing you to take greatly decreased melee damage. |
Disciplines (Timer 1) |
| 65 |
Tranquil Focus |
Focuses your energy, increasing the minimum damage done by your attacks. |
Techniques (Special) (Fumble) |
| 66 |
Dreamwalk Discipline |
Focuses your energy to make you immune to most spells and grant you a sudden burst of movement speed . |
Disciplines (Timer 4) |
| 68 |
Fists of Wu |
Grants your companions the fists of Wu, increasing the frequency they will execute double attacks. |
Statistic Buffs (Misc) |
| 68 |
Counterforce Discipline |
Focuses your energy to attempt to slow your opponent's attacks any time you are attacked. |
Disciplines (Timer 6) |
| 69 |
Dragon Fang |
Infuses your body with the power of the dragon, causing your next attack to do extra magical damage. |
Combat Abilities (Direct Damage ) |
| 69 |
Phantom Cry |
Seeds an illusion in your target's mind, allowing you distract them for a short period of time. This ability works on creatures up to level 10. |
Combat Abilities (Techniques) |
| 70 |
Master's Aura |
Summons a happy halfling to protect you. |
|
| 70 |
Center Spirit |
Mends moderate wounds, healing between 800 and 800 hit points. |
Heals (Heals) |
| 70 |
Rapid Kick Discipline |
Focuses your energy to substantially increase how often you can flying kick. |
Disciplines (Timer 5) |